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Home > Exhibition > Summit Exposition of International E-Sports (Shanghai) in 2019
    • Summit Exposition of International E-Sports (Shanghai) in 2019
    • Start time:2019-12-20 End of time:2019-12-22 Region:Shanghai-Pudong New Area
    • Collection
      Exhibition venues: Shanghai New International Expo Center
       
      Organizing Unit: Shanghai Shenya Exhibition Co., Ltd.
       
      Official website: www.china-one.org.cn
      Essential information

       

      E-sport is a new sport which combines competition, science and technology, entertainment, fashion with one. It is a healthy sport beneficial to cultivating useful talents for all-round development of morality, intelligence and physique in the information age. It is the largest sport industry so far. It has the most creative space for its development. It is a science and technology industry, cultural industry and traditional body. The aggregation of education industry and media industry. At present, E-sports has been listed as the 78th formal sports competition item, and included in the Olympic Games. In order to accelerate the construction of Shanghai as a global electronic sports capital and realize its own rational, healthy and sustainable development, the Shanghai Masters Cup Electronic Competition Annual Competition, co-sponsored by the People's Government of Pudong New Area and Jing'an District of Shanghai, will be held in 2019 as a supporting exhibition of the event. "Peak Exposition" will build an authoritative platform for electronic competitive BTOC, BTOB exhibition, experience, interaction, exchange and trade, build a stronger and more complete electronic competitive industry chain, and consolidate Shanghai's advantages and leading position in the field of electronic competitive.

      Exhibits

      1. Competition experience, equipment, products, accessories, artificial intelligence, software development, talent training, publishers, operation and production, mobile communications, mobile payment, live network, venture capital, interactive business venues.

      2. Businessmen, game publishers, game publishers, game developers, game operators, game agents, game host manufacturers, game host agents, game host promotion channels, software and hardware manufacturers, Internet content providers, technicians, game makers, game planning, game art, game programs, game security, game testing. Try. Game music / sound effects. Investors and financiers. Media reporters and representatives related to pan-entertainment.

      3. Through the functions of brand promotion, product trading, technology exchange and capital cooperation, we can build an industrial integrated business service platform. In a series of business channels, such as exhibition, online matching, business docking, negotiation and investment and financing promotion, we should promote extensive business communication and cooperation among related enterprises such as e-sports, games, animation and so on, so as to enable resources in the industrial chain to create a higher return value.

      Exhibition Distribution

      1. Competition 2. BTOC 3. BTOB Show 4. Forum

      Live Zone Experience Interactive Zone Exchange and Trade Zone Summit Zone

      5. Competitive game manufacturers 6. Industry-related 7. Competitive game peripherals

       


      Host Information

       

      Guiding unit: Sports Information Center of the State General Administration of Sports

      Shanghai Sports Bureau

      Organizers:

      Shanghai Electronic Sports Association

      Shanghai Online Game Industry Association

      Approval Unit: Shanghai Business Committee

      Co-sponsor: Shanghai E-Sports Center

      Support Unit: Shanghai Sports Federation

      Organizer: Shanghai Shenya Exhibition Co., Ltd.

      Shanghai Education Commission

       

Cooperative partner: 中国人保 中国工商局 中国律师协会 中国商务局 中国海关 外汇管理局 中国质检局 广交会